Rurik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is also unnaturally pale. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3
Possessions: 280 pp. Blue star sapphire (1000 gp). Smoky quartz (70 gp). Peridot (70 gp). Black pearl (1600 gp). Star ruby (1000 gp). Tourmaline (130 gp). Chalcedony (70 gp).
Damien Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears white painted combat armor at almost all times. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: Damien was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Artistic, Persistence, Athletic. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 15)
Armor Class 15
Hit Points 25 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Jeweled gold crown (5000 gp). Black velvet mask with numerous citrines (30 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (100 gp). Silver ewer (50 gp). Golden circlet with four aquamarines (3000 gp). A roughly beaten golden orb (30 gp). Silver comb with moonstones (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.
Astar Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a simple green robe with brown stripes complete with hood. He has dyed his greying purple hair a little too much giving a sharp purple color. His black eyes peer out from beneath his small green hat.
Personality: Astar wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Astar and his spouse have recently divorced.
Motivation: To unite with his sister; and retire the richest man in the south
Ideals: Disciplined, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Poor. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +8
Possessions: Violet garnet (1100 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Star rose quartz (40 gp). Emerald (1000 gp). Aquamarine (1100 gp). 1 Medium magic item.
Zepar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He has silver eyes.
Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: He got into the Painter business at a young age. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Addict, Depressed. Bonds: Rich, Job, Criminal record. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.
Crampernap Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a hunchback. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Disease, Hedonist. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
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