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NPC Generator

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Advanced [show]


Alston Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His brown hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Alston was raised in a hard working conservative environment. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Alston Miggledy, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Superior lock. 1 Backpack. 1 Masterwork manacles.


Social Check DCs


Pelt Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: A powerful necromancer made her what she is. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Mentor, Family. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Pelt Wing, Female Tabaxi Commoner 6
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +6, History +6
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat, and sports empty pouches on her belt. Her hair is dark red and curly. She has several tiny jet earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great joy in being the best Masseuse in town.

History: The child of a Barrister, who enjoyed hunting, Rieta was taken on many hunting expeditions. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has achieved small success as a Masseuse.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Rieta Amuse, Female Tiefling Aristocrat 5
Medium (5'0") Tiefling, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Avelina Denholm, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She has done her best to style her brown hair to look like a famous performer. She has a dull look in her green eyes.

Personality: Eccentric and domineering, Avelina will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She left for the west, certain she would find work there.

Motivation: She is wracked by social anxiety.

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Avelina Denholm, Female Human Monk 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp. Red-brown spinel (90 gp). 1 Breastplate.


Social Check DCs


Unvera Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a yellow coat with pastel slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her black hair, when down, is lengthy. Her violet eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Unvera took refuge in the ruined castle and found the beat up sai and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a crush on the local Interpreter; and she wants revenge against gnolls

Flaws: Disease. Bonds: Enemies, Nature, Adventurer, Has a crush. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Unvera Pingun, Female Gnome Monk 5
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp. Obsidian (14 gp).


Social Check DCs

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