Dagger Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of luck on her torso. She has a moderate pudge and is not very fit. She wears her brown fur down. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a Mortician, her father struggled to pay the bills. Her childhood dream was to be a Mortician, but she was a colossal failure. She struck the Body Guard job and began her own company from there.
Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 48000 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Yurgunn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. Her golden hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised by priests from a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Flaws: Hedonist. Bonds: Attractive, Family, Religious, Mentor. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Nyx Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She very much looks the part of a Tailor. She sports a flattop hair cut. Her blue eyes peer out from beneath her feathered blue hat.
Personality: She snorts whenever she laughs or is feeling confident. She has all her life been fascinated with dancing.
History: The child of southern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 14 years.
Motivation: She is unsatisfied with her job; and obtaining odd cultural halfling artifacts is her passion
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic, Gnoll
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Silent Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His lavender fur is unkempt and raggedy. His green eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Gormogord Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a mountains tribe. Gormogord liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Nature, Family. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 12 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Terran, Giant, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1700 gp. Iolite (30 gp). Azurite (5 gp). 1 Minor magic item.
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