River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has a moderate pudge and is not very fit. His long white fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: In love, Attractive. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Deep green spinel (70 gp).
Joser Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and black with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate, Logical. Flaws: Hedonist, Ugly. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Cloak Running, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop fur cut. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Cloak embodies much of what other species detest in the Tabaxis. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Cloak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cloak's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Cloak and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: Golden yellow topaz (200 gp). Brown-green garnet (70 gp). Chrysoberyl (70 gp). Blue sapphire (600 gp). Rock crystal (80 gp). Moonstone (80 gp).
Kasdeya Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. She has no hair. She has gleaming, smiling white eyes.
Personality: Aggressive, abrasive, and angry, Kasdeya embodies much of what other species detest in the Tieflings. Flattery will make her almost putty in your hands.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and to be a miner again
Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Immigrant, Job. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 55 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 500 pp. Eye agate (10 gp). Zircon (30 gp). Malachite (10 gp). Banded agate (10 gp). Emerald (900 gp). Smoky quartz (30 gp).
Alexandre Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his mace always slung over his shoulder. His chestnut hair is unkempt and raggedy. He has violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them
History: Alexandre was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Persistence. Flaws: Ugly, Emotional, Shy. Bonds: Poor. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 60000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
