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Advanced [show]


Marbas Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black armored body suit, with a simple pastel line shooting up and back down. He wears his blue hair up. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and to protect his home

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Guardian. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Marbas Muse, Male Tiefling Ranger 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 13 (+1)19 (+4)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 cp. Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Anverth Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: Anverth hails from a village terrorized by brigands. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Anverth Beren, Male Gnome Aristocrat 13
Small (3'6") Gnome, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Performance +4, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Sylvan, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 1000 gp. Pink pearl (50 gp). Obsidian (9 gp). Jasper (40 gp). Golden pearl (50 gp). Star ruby (1400 gp). Deep green spinel (50 gp). Violet garnet (800 gp). Red spinel (50 gp). Chrysoberyl (50 gp). Smoky quartz (40 gp). Red spinel (50 gp). Blue diamond (8000 gp). 1 Medium magic item.


Social Check DCs


Eiravel Floshem, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears professional attire. He has a long golden beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Shepherd.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Eiravel Floshem, Male Elf Adept 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)7 (-2) 17 (+3)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Amber (160 gp). 1 Banded mail.


Social Check DCs


Erias Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He wears his brown hair up. He has hazel eyes.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Erias was born in the west. At a young age he loved to build and create. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Erias Goldfinder, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 12 (+1)5 (-3)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Sammal Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is unkempt and raggedy. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Sammal Hurt, Male Tiefling Commoner 2
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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