Astaro Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears baggy black pantaloons and a white scarf and is in decent physical shape. Her hair is silver, silky, and of moderate length. She has several tiny aquamarine earrings on each ear.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She got into the Scribe business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She became a Scribe soon after.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Shy. Bonds: Attractive, Rich, Family, Job. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1200 gp.
Right-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His gray fur is kept up in a ponytail inside a Stetson hat. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, In love, Rich. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp. Chrysoberyl (50 gp).
Gomory Cooper, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His black hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.
History: He got into the Knight business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the large cave and found the beat up nunchaku and armor he uses now. He struck the Knight job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Knight
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Margery Bentham, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a grey tunic with blue highlights, and long white pants that bunch up around her shoes. Her hair is always cut to a buzz. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. She uses divination through singing.
History: Born in the south to a Carter, Margery learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Margery and her spouse have recently divorced.
Motivation: She would like to get married and retire; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Has a crush. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Bolhild Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a grey costume with the symbols of magic on her torso. Her skin is also unnaturally pale. Her chestnut hair is greasy and uncared for. She has several tiny amethyst earrings on each ear.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.
History: She was born in a small forest village. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Flaws: Ugly, Depressed. Bonds: Rich, Adventurer, Nature. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 140 pp.
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