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Thava Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her silver crest well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. After coming to the age of reason, Thava took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her absent father

Ideals: Persistence, Gifted. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Thava Umbyrphrael, Female Dragonborn Cleric 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Quarethon Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in green turtlenecks beneath a white coat with black slacks. His long bronze crest is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Optimist, Fighting. Flaws: Insomniac, Mundane. Bonds: Nature. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Quarethon Skaarzborroosh, Male Dragonborn Fighter 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)5 (-3) 14 (+2)16 (+3)
Skills Acrobatics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Aust Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing a long, violet, dusty cloak. His long chestnut hair reaches down to his waist. He has gleaming, smiling gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Aust was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Fletcher father left him crippled. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Mentor, Has a crush. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Aust Othronus, Male Half-Elf Expert 13
Medium (5'4") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 39 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 800 pp.


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Flame In the Wind, Male Tabaxi Fighter 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 10 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Damaia Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a green and white robe with the hood down. Her chestnut hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Damaia grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she's repulsed by the pc

Flaws: Ugly, Insomniac, Secretive, Antagonistic. Bonds: Adventurer. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Damaia Dignity, Female Tiefling Bard 4
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 18 (+4)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs

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