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NPC Generator

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Advanced [show]


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Cory was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Cory Middleton, Male Human Rogue 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hamil lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Hamil Sunmeadow, Male Halfling Warlock 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugolina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman sports yellow clothing, slightly heavier than average wear. Her black hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a brigands raid, leaving Hugolina alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist. Bonds: Poor, Religious, Enemies. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Hugolina Iranapha, Female Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Draconic, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Climber’s kit.


Social Check DCs


Pogranix Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a black and blue robe with the hood down. She has a penchant for wearing a ring with an oversized jet on her right hand. She keeps her bronze crest in a flapper bob. Her red eyes are slightly larger than normal.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it

Ideals: Entrepeneur. Bonds: Rich, Attractive, Slave, Enemies. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Pogranix Nemmonis, Female Dragonborn Rogue 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Windy Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is renowned for her bright brown dresses and hats. She has dyed her greying brown fur a little too much giving a sharp brown color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Windy hails from a village terrorized by orcs. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To reunite with her absent father; and many orcs want her driven away

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies, Family. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Windy Shore, Female Tabaxi Bard 10
Medium (4'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1200 gp. Black pearl (200 gp). Alexandrite (200 gp). Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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