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NPC Generator

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Advanced [show]


Flame Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length red fur. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Painter in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Flame Of Claws, Male Tabaxi Expert 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Beloril Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey cloak and cross-gartered white stockings. His red hair is lengthy. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Ploughman, Beloril learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Athletic, Extrovert. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Beloril Trueblood, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 4000 cp. 1 Everburning torch.


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with Stetson hat. His moppish silver hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.

History: Elaim was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Elaim Holderhek, Male Dwarf Monk 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2500 sp.


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her white hair is cut short. Her brown unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a habit of throwing herself into exceedingly dangerous situations.

History: Mardnab was born with her father's beautiful face. She has had some formal poetry training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home.

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Guardian, Attractive. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Mardnab Pingun, Female Gnome Aristocrat 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Mindartis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Mindartis was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Bonds: Job, Rich, Family. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mindartis Fasharash, Male Elf Druid 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. 1 Superior lock. 1 Climber’s kit.


Social Check DCs

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