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NPC Generator

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Advanced [show]


Don Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. He has shaved his head bald. His eyes are a pleasant gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Depressed, Insane. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Don Suithrasas, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Star ruby (800 gp). Hematite (8 gp). Black pearl (200 gp).


Social Check DCs


Uthemar Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Painter. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. He has styled his red hair well, parting it to the right. His face is scarred and worn.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to dwarven people

Ideals: Fighting. Flaws: Ugly, Racist, Forgetful. Bonds: Job. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Uthemar Zhou, Male Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10 pp.


Social Check DCs


Immeral Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a quarterstaff. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Immeral Casilltenirra, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Zircon (80 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears many layers of old clothing at all times. His red hair is long and unkept. He has gleaming, smiling white eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Mentor. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Merihim Murder, Male Tiefling Commoner 6
Medium (6'1") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 15 (+2)20 (+5)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Lapis lazuli (6 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Vance, Female Human [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Susannah Vance, Female Human Fighter 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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