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Advanced [show]


Ildrex Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His crest is red and very short. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ildrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and doesn't want to be a armorer and was forced into it by his family

Ideals: Entrepeneur. Bonds: Attractive, Poor, Religious, Family, Adventurer. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Ildrex Orexijandilin, Male Dragonborn Ranger 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 11 (+0)18 (+4)
Skills Arcana +1, Performance +6
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 sp.


Social Check DCs


Traki Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his white robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. With bright chestnut hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the east. Cursed with unlife at a very young age, Traki has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Logical. Flaws: Disease, Impulsive. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Traki Fasharash, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +2, Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Terran, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 300 gp.


Social Check DCs


Gillyd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey tunic with brown highlights, and long blue pants that bunch up around her shoes. Her silver hair has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Carpenter in town.

History: She was born in the east. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Gillyd Helcral, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 14 (+2)4 (-3)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Oppah Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. She keeps her white hair in a flapper bob. She has a dull look in her blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Oppah was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Family, Religious. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppah Waggletop, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His white fur, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: Eccentric and domineering, Tricking will drive conversation. Energy wise he seems alert and responsive.

History: Tricking was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has worked as a Dilettante like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking On the Water, Male Tabaxi Rogue 4
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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