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NPC Generator

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Advanced [show]


Raam Belief, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. He keeps his black hair in a flapper bob. His red eyes peer out from beneath his Stetson black hat.

Personality: A skeptical and narcissistic man, Raam's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Bonds: Adventurer, Religious, Job. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Raam Belief, Male Tiefling Bard 5
Medium (6'3") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Druidic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp. Red garnet (70 gp).


Social Check DCs


Beloril Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey, dusty cloak. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Beloril Hammerstone, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Rhodochrosite (14 gp). 1 Average lock.


Social Check DCs


Tarhun Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His rusty crest, when down, is lengthy. His red eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Tarhun Argenthrixus, Male Dragonborn Barbarian 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 4 (-3)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is long and black with streaks of blonde, and is pulled back with small blue clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Meena grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Adventurer, Attractive. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Meena Sympony, Female Gnome Adept 14
Small (3'0") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 68 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills History +5, Insight +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 6000 gp. Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Solid gold idol (300 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with red highlights, and long grey pants that bunch up around his shoes. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roger took refuge in the large cave and found the beat up club and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Criminal record, Enemies. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Roger Westbrook, Male Human Ranger 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs

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