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Advanced [show]


Eggren Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her silver crest is singed and shortened. Her eyes, though not visible through her cowl, are gold.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with a spirit at a very young age, Eggren has worked very hard to control her curse. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Disease, Depressed. Bonds: Poor, Job, Immigrant. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Eggren Esstyrlynn, Female Dragonborn Ranger 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 8
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. She has a long white ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Optimist. Bonds: Military, Rich, Immigrant, Family. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp.


Social Check DCs


Vondal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, brown, dusty cloak. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Vondal Daraln, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills History +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Syllin Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears blue cloth garments or leather armor. She wears a broad hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She is a Succubi in disguise. She found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk.

Flaws: Insane, Shy. Bonds: Immigrant, Attractive, Adventurer. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Syllin Yaeldrin, Female Elf Monk 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. Aquamarine (800 gp). Bloodstone (30 gp).


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut, silky, and of moderate length. His eyes are green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Orsik hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orsik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orsik. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Justice, Extrovert. Bonds: Attractive, Enemies, Criminal record. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Orsik Trueblood, Male Dwarf Bard 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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