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NPC Generator

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Advanced [show]


Cockaby Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair, while still mostly blonde, has prominent grey streaks. He has gray eyes and a tan hat with a grey feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Cockaby studied abroad. He moved out east to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Job. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cockaby Garrick, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item.


Social Check DCs


Chad Dayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His tied-back hair is auburn. His eyes are violet.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural halfling artifacts is his passion

Flaws: Shy. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Dayton, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 18 (+4)15 (+2)
Skills Deception +5, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp. Black pearl (1000 gp). Black pearl (1000 gp).


Social Check DCs


Darrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a top hat upon his head. He is physically well-built. He wears his golden hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: Eccentric and domineering, Darrak will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Darrak was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Darrak took refuge in the ruined castle and found the beat up shortspear and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother; and he is wracked by social anxiety

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Nature, Family. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Darrak Graybeard, Male Dwarf Sorcerer 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 53 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 18 (+4)8 (-1)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Onyx (60 gp). Hematite (9 gp). Sard (60 gp). Alexandrite (1500 gp). Coral (70 gp). Black pearl (1500 gp). Tourmaline (70 gp). Red-brown spinel (70 gp). Alexandrite (1500 gp). Smoky quartz (60 gp).


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Extrovert. Flaws: Insane. Bonds: Poor, Job. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Traki Amakiir, Male Elf Warlock 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Hugolina Palomarez, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her chestnut hair is styled in orderly dreadlocks. Her blue eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.

History: She was born into a rich family. Hugolina was born on a far eastern island where she grew up under the tutelage of her mother, an expert Banker. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and to unite with her brother

Ideals: Pacifist. Bonds: Family, Rich, Immigrant, Guardian. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Hugolina Palomarez, Female Human Rogue 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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