Roland Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean brown cloak covering his clean studded leather. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: To be a Jeweler again; and he'd like to take his coworkers down a peg
Flaws: Disease, Addict. Bonds: Poor, Adventurer, Job. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Zâthra Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is smooth and relatively long. His eyes are hazel and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is a very good compulsive liar and kleptomaniac.
History: He was born in the south, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. After months of barely getting by, Zâthra managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 80 pp. Azurite (10 gp). Golden yellow topaz (1100 gp). Azurite (10 gp). Golden yellow topaz (1100 gp).
Lorilla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright tan dresses and hats. She wears her black hair down. Her hazel eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.
History: She was born in the west. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her sister; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Roland Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a pixie cut. His eyes are likewise gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Roland was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Oppah Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light blue in addition to tight pants, and carries quarterstaffs. She wears a deerstalker hat to cover her moderate length chestnut hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot resist a sob story and will often dote over anyone who has one.
History: Oppah hails from a village terrorized by gnolls. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She used her abilities to travel the world and help people.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist, Greedy. Bonds: Enemies. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 87 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 20 (+5) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Giant, Sylvan, Draconic, Infernal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +3
Possessions: 6000 gp. Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (200 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled anklet (1000 gp). Old masterpiece painting (2200 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
