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NPC Generator

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Advanced [show]


Pyra Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. She has white hair. Her silver eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.

History: She got into the Adventurer business at a young age. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Regain custody of her daughter; and to be a bather again

Ideals: Joker, Professionalism. Flaws: Racist. Bonds: Job, Family. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Pyra Tragedy, Female Tiefling Barbarian 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vaina Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a violet collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She keeps her long auburn hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Vaina was born the youngest of three triplets. Her childhood dream was to be a Navigator, but she was a colossal failure. She left for the south, certain she would find work there.

Motivation: Doesn't want to be a Cook and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Insomniac. Bonds: Attractive, Family, Job, Immigrant. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Vaina Morris, Female Half-Elf Bard 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)11 (+0) 6 (-2)17 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 340 gp.


Social Check DCs


Williamina Adley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and her spouse's relatives view her with great suspicion

Bonds: Slave, Attractive, Adventurer, Nature, Family. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Williamina Adley, Female Human Warrior 7
Medium (4'7") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)12 (+1) 11 (+0)6 (-2)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 10000 sp. Sard (50 gp). Hematite (7 gp).


Social Check DCs


Pogranix Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She has styled her scarlet crest well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can't help but pocket interesting objects she comes across

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Pogranix Gygazzylyshrift, Female Dragonborn Barbarian 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Tervaround Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a hunchback. She keeps her long white hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.

History: The child of northern immigrants she idolized her father. When Tervaround reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant, Military. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tervaround Offund, Female Gnome Warrior 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 340 gp.


Social Check DCs

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