Caeldrim Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely violet suit with tan socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Caeldrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Caeldrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caeldrim. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life.
Flaws: Mundane, Depressed. Bonds: Poor, Military, Criminal record. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 94 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 7000 gp. Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold and topaz bottle stopper cork (400 gp). Gold music box (3000 gp). Cloth of gold vestments (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Gold dragon comb with red garnet eye (400 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
Bethrynna Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her yellow robe and has her whip always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly golden, has prominent grey streaks. This gray eyed northerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp. 1 Masterwork Common Melee.
Erevan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing colorful clothing, dressed as a Animal Trainer. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He has a dull look in his brown eyes.
Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Erevan took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Animal Trainer soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnoll, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10000 cp.
Shump Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with music.
History: Shump was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Cursed with a spirit at a very young age, Shump has worked very hard to control his curse. After a long history of fighting, Shump and his spouse have recently divorced.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 160 gp. 4 Tanglefoot bags.
Chay Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by brigands. Chay was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Bonds: Enemies, In love, Nature, Adventurer. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
Possessions: 200 sp. Brown-green garnet (120 gp). 1 Masterwork Common Melee.
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