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Advanced [show]


Burana Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear green clothing when she does not wear armor. Her silver crest is drawn into a tight pony tail with a dagger scrunchie. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a massive crush on the younger sibling of the Dilettante who has hired her part-time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants to meet her childhood hero

Flaws: Addict, Disease. Bonds: Has a crush, Rich, Adventurer, Criminal record. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Burana Qyxpahrgh, Female Dragonborn Adept 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. 1 Average lock.


Social Check DCs


Helgret Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in grey turtlenecks beneath a yellow coat with grey slacks. She keeps her red hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and expand her business

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Helgret Orcfoe, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 19 (+4)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1100 sp.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His brass crest is drawn into a tight pony tail with a rose scrunchie. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Opinionated. Flaws: Secretive. Bonds: Poor, Nature. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Solid gold idol (800 gp). Cloth of gold vestments (170 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Vistra Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. She wears her red hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Stableman, Vistra learned a great deal about her mother's area of expertise. Vistra was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Stableman. She left for the east, certain she would find work there.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Job, Immigrant. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Vistra Balderk, Female Dwarf Druid 9
Medium (3'9") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)19 (+4) 12 (+1)6 (-2)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial, Gnome, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item.


Social Check DCs


Varg Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears skinny pants and wears a white and black robe with the hood down. His left leg appears badly burned and disfigured. His black hair is smooth and relatively long. His amber eyes peer out from beneath his small white hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Varg Cornish, Male Half-Orc Warrior 12
Medium (5'2") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 57 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +7, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp.


Social Check DCs

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