Rathkran Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his brass crest down. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 83 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: 1000 gp. Sardonyx (30 gp). Amethyst (70 gp). Iolite (30 gp).
Chem Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His silver eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Optimist. Bonds: Criminal record, Adventurer, Job. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 sp. Old masterpiece painting (800 gp). Sapphire pendant on gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Axton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His black hair is still thick. His blue eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Robert will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Robert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: He wants revenge against goblins; and he's repulsed by the pc
Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp.
Sarai Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is cut short with large spiked bangs in the front. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Sarai embodies much of what other species detest in the Halflings. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She got into the Bookbinder business at a young age. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now owns her own business.
Motivation: To be a Soapmaker again; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, In love. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Rosalind Southey, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She dresses in brown turtlenecks beneath a grey coat with green slacks. Her hair is black and curly. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and to pay off her debts
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Slave, Debt. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Violet garnet (1100 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!