Werydd Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a brown poncho over her likewise colored trousers and shirt, and a wedding ring on her left hand. Her hair is white and curly. Her eyes are a pleasant hazel.
Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. Werydd enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small desert village. Through the years after Werydd was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Werydd's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Sage.
Motivation: Expand her business; and wishes to resurrect an old love
Flaws: Hedonist, Antagonistic. Bonds: In love, Job, Nature. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Silver ewer (100 gp).
Nissa Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tan collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her golden hair up. Her eyes are blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Nissa and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Ideals: Athletic, Joker. Flaws: Selfish, Antagonistic. Bonds: Adventurer. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 19000 sp.
Emma Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of northern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern; and obtaining odd cultural elven artifacts is her passion
Ideals: Extrovert. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Carnelian (20 gp).
Nazû Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 14)
Armor Class 10
Hit Points 84 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +9
Possessions: 4000 gp. Old masterpiece painting (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (1300 gp). 1 Medium magic item.
Kadana Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She has wavy rusty crest. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Kadana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 12)
Armor Class 8
Hit Points 53 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Ignan
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
Possessions: 2000 gp. Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Solid gold idol (800 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
