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NPC Generator

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Patrick Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a simple yellow robe with black stripes complete with hood. His hair is white and curly. His amber eyes dart from person to person.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Fortune-teller, who enjoyed hunting, Patrick was taken on many hunting expeditions. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Bonds: Nature, Job, Enemies. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Patrick Koehlanna, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 9 (-1)13 (+1)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Gnoll, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He wears his brown hair down. His amber eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reirak took refuge in the old dungeon and found the beat up mace and armor he uses now. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Reirak Daraln, Male Dwarf Monk 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His blue hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 4 years old his parents immigrated from the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and doesn't want to be a engraver and was forced into it by his family

Flaws: Shy, PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Fenriz Flair, Male Tiefling Cleric 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp. 1 Breastplate.


Social Check DCs


Gerald Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered trident and tarnished flail as well. His golden hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Nature. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Gerald Xistsrith, Male Half-Elf Aristocrat 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Harvest Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red fur is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found.

Ideals: Optimist. Bonds: Immigrant, Family, Nature, Adventurer. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Harvest Running, Female Tabaxi Rogue 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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