Vezera Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears green leather gloves, a green jacket, and tight pants. Her copper crest is knotted and matted. Her gold eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To clean up the streets; and meet up once more with her childhood friend
Ideals: Joker. Bonds: Adventurer, Nature, Job, Guardian. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 12 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 210 pp. Azurite (13 gp). Deep blue spinel (1500 gp). Freshwater pearl (13 gp). Violet garnet (1500 gp). Banded agate (13 gp). Citrine (60 gp). Violet garnet (1500 gp).
Ownka Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She is typically in her Barber uniform. Her white hair is heavily combed to the right. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Ownka studied abroad. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Forgetful. Bonds: Job, Rich. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 6 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Drifting Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a pastel tunic with black highlights, and long red pants that bunch up around her shoes. Her orange fur is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Since then, she has sought to make the best of life.
Motivation: She's looking for her big break; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Artistic, Gifted, Optimist. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Red-brown spinel (120 gp). Rose (80 gp). Golden pearl (120 gp).
Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. Her fur is greying and her face has many wrinkles. Her fierce copper eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.
History: She was raised in a plains tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the east; and to get a good night's sleep
Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2400 gp. Violet garnet (1200 gp). Moss agate (8 gp). White pearl (80 gp). Deep green spinel (80 gp). Coral (80 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Coral (80 gp).
Enidda Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. She wears her silver hair down. Her ears are large.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Enidda is combative with any and all who dare try her patience in the slightest.
History: Enidda hails from a village terrorized by drow. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and she desires power and/or immortality
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 1 Minor magic item.
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