Gadreel Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her half smiles and white eyes are beguiling and draw you in.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born in a small forest village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 120 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (60 gp).
Osah Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. She keeps her brown hair in a flapper bob. Her thin eyebrows rest above her beady red eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Engraver business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Engraver like her mother before her.
Motivation: To be a Spy again; and balancing her hectic life and new engraver responsibilities is difficult
Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp. Gold and topaz bottle stopper cork (300 gp).
Edge Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears many layers of old clothing at all times. Her cinnamon fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Edge would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When Edge reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now travels the world, in search of power and loot.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 19000 cp.
Bertram Eastoft, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: Born in the west to a Knight, Bertram learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Knight.
Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Solid gold idol (300 gp). 1 Darkwood Buckler.
Thamuz Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. His hair is red and very short. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. Thamuz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. Thamuz was born on a far western desert where he grew up under the tutelage of his mother, an expert Painter. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Hedonist. Bonds: Religious, Mentor, Immigrant. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Violet garnet (600 gp). White pearl (100 gp). Banded agate (9 gp). White pearl (100 gp). Alexandrite (600 gp). Blue quartz (9 gp). 1 Minor magic item.
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