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NPC Generator

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Advanced [show]


Aramil Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow trousers with black and tan striped suspenders. He wears various colorful collared shirts. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was born in a small desert village. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business

Ideals: Joker, Persistence. Bonds: Attractive, Nature, Job. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Aramil Moreno, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 15 (+2)16 (+3)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Smoky quartz (70 gp). Alexandrite (500 gp). Malachite (8 gp). Blue sapphire (1200 gp).


Social Check DCs


Five Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His cinnamon fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Five does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Five reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Stableman

Voice: French accent

Attributes [hide]

Five Running, Male Tabaxi Cleric 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp.


Social Check DCs


Vilberg Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His eyes are a pleasant violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Vilberg grew up listening to his father's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He's looking for his big break; and money/treasure

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Vilberg Ramsey, Male Half-Orc Ranger 10
Medium (6'7") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 240 pp. Rose (60 gp). Golden yellow topaz (800 gp). Malachite (5 gp).


Social Check DCs


Rathkran Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest is cut close to his head. His eyes are red and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Rathkran hails from a village terrorized by orcs. Rathkran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rathkran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Courier job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and many orcs want him driven away

Flaws: Secretive. Bonds: Immigrant, Criminal record, Enemies, Job, Religious. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Rathkran Linxakasendalor, Male Dragonborn Paladin 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Silver pearl (90 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Carnelian (40 gp).


Social Check DCs


Mishann Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. Her crest is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. Further she is a bit of a stoner and is frequently out of it.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her first spouse was a Mayor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Poor, Family. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Mishann Wystongjiir, Female Dragonborn Expert 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 64 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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