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NPC Generator

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Advanced [show]


Bardryn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her tied-back hair is blonde. She has a dull look in her green eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of southern immigrants she idolized her father. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and seeks redemption

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Bardryn Holderhek, Female Dwarf Adept 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)7 (-2) 12 (+1)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Rose (30 gp). Chrysoberyl (100 gp). Aquamarine (700 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His red hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Glassblower again; and expand his business

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Shane Martell, Male Half-Elf Rogue 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Sardonyx (80 gp).


Social Check DCs


Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Roland Ansley, Male Human Barbarian 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)10 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Blue quartz (16 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Dynamic Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her fur is cinnamon and curly. Her eyes are green and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small forest village. Her family was turned out during the war. She and her family wandered south to less war torn lands. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Secretive, PTSD. Bonds: Poor, Attractive, Religious, Nature. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Dynamic Of World, Female Tabaxi Adept 4
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Amethyst (50 gp). Peridot (30 gp). Amethyst (50 gp).


Social Check DCs


Sannl Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. Her golden hair is braided into rings. Her eyes, though not visible through her cowl, are violet.

Personality: Aggressive, abrasive, and angry, Sannl embodies much of what other species detest in the Dwarves. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Sannl was born with her mother's beautiful face. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Family, Attractive, Religious, Adventurer. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Sannl Morigak, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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