Kaladan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has styled his brass crest well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Kaladan will drive conversation. Flattery will make him almost putty in your hands.
History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He has set out to sabotage the competition.
Motivation: Wants a kiss; and he has a crush on the local animal trainer
Ideals: Extrovert. Flaws: Selfish. Bonds: Poor, Job, Has a crush. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 600 gp. Jade (130 gp). Emerald (800 gp). 1 Minor magic item.
Melech Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting green shirt and pants. His white hair is greasy and uncared for. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Melech would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Melech was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Melech reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Violet garnet (600 gp). Iolite (70 gp). Alexandrite (600 gp). Lapis lazuli (10 gp). Smoky quartz (70 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp). Jet (40 gp). Peridot (70 gp). Violet garnet (600 gp). Golden pearl (40 gp). Fiery yellow corundum (1400 gp). Deep green spinel (40 gp). Emerald (1400 gp). Rhodochrosite (10 gp). Hematite (10 gp). Alexandrite (600 gp). Eye agate (10 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). 1 Medium magic item.
Taklinn Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sword. His golden hair is singed and shortened. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Taklinn grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved.
Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Uncommon Weapon.
Forcas Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. He wears his blue hair down. His skin is flawless and his red eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 15)
Armor Class 10
Hit Points 79 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Solid gold idol (300 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Old masterpiece painting (2200 gp). Jeweled anklet (1000 gp). Carved bone or ivory statuette (60 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (120 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tan broad hat and tan clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Bricklayer, his father struggled to pay the bills. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Ugly, Antagonistic, Depressed. Bonds: Family, Poor. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Bullseye lantern. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!