Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Kriv was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: He has money and likes to spend it; and to reunite with his absent father
Bonds: Rich, Attractive, Guardian, Slave, Family. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp.
Wrenn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his tan robe and has his hammer always slung over his shoulder. His hair is golden and curly. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Optimist. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 pp. Sard (20 gp). 1 Masterwork Common Melee.
Williamina Graeme, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has styled her brown hair well, parting it to the left. Her eyes are a pleasant violet.
Personality: Williamina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and she's attracted to the pc
Ideals: Impeccable, Fighting. Bonds: Attractive, Has a crush, Family. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 40 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1100 gp.
Bucklal Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His head has been shaved. His face is scarred and worn.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive. Bonds: Poor, Slave, Immigrant. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 14 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Silaqui Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is bristling with hidden weapons, mostly hammers and swords. She is bald on top and has large white tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Silaqui enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Mortician and found it very stressful. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Criminal record, Job. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

