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Advanced [show]


Duvamil Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her auburn hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Duvamil grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Mason again; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Duvamil Fapplestamp, Female Gnome Fighter 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 19 (+4)13 (+1) 17 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ronwe Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large black jacket. Her chestnut hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.

History: When she was but 8 years old her parents immigrated from the west. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Nature, Immigrant, Family. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ronwe Wary, Female Tiefling Sorcerer 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 1 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1200 gp.


Social Check DCs


Ridaro Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her chestnut hair is singed and shortened. She has a dull look in her brown eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also has developed a complete distrust of the Masseuse profession.

History: Born in the east her family was never financially stable. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Nothing but the best is good enough for her; and to be a masseuse again

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Ridaro Qualanthri, Female Elf Warrior 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp. Moonstone (30 gp). Silver pearl (140 gp).


Social Check DCs


Isabella Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and carries kukris. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her green eyes are passionate and lively.

Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Isabella took refuge in the old dungeon and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Religious, Nature. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Isabella Brinker, Female Half-Elf Monk 11
Medium (4'8") Half-Elf, Lawful Good (CR 11)
Armor Class 8
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +7

Possessions: 9000 sp. Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears rags and sports a simple walking cane. She has done her best to style her white hair to look like a famous performer. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She acts crazy and hedonistic. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Fallthra Broodfist, Female Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 9 (-1)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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