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Advanced [show]


Azza Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black shirt with thin pastel vertical stripes and blue pants. She wears a feathered hat to cover her moderate length brown hair. She has a tattooed face.

Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born in a small mountains village. A gifted student she started as a Brewer, but she got bored and became a Miller. She has worked as a Miller like her mother before her.

Motivation: Revenge; and someone believes her a fraud

Flaws: Insane. Bonds: Attractive, Enemies, Nature, Job. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Azza Fluke, Female Tiefling Warrior 6
Medium (5'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Sylvan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Verin Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her broad hat is riddled with cuts and holes. Her eyes are black and beady.

Personality: She is very quiet and rarely speaks above a whisper. She is able to fit into much smaller and tighter spaces than normal.

History: Verin was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Criminal record, Adventurer. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Verin Devotion, Female Tiefling Commoner 8
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Golden yellow topaz (1100 gp). Moss agate (9 gp). White pearl (40 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are green and beady.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He is a great chef.

History: Born in the west to a Fletcher, Ralf learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Hunter again; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ralf Bulsara, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. Blue quartz (16 gp). Obsidian (16 gp). Deep blue spinel (800 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Trym Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Bonds: Attractive, Slave, Adventurer, Immigrant, Rich. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Conway, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Qualen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man has a large tan mantle and cape that has been intricately interwoven into his violet robe. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Banker business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break.

Bonds: Poor, Enemies, Adventurer, Job, In love. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Qualen Garrick, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 44000 sp.


Social Check DCs

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