Quespa Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her copper crest is knotted and matted. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She believes the world needs to unite to get rid of dire rats once and for all.
History: When she was but 5 years old her parents immigrated from the east. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in halberd use. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Quespa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Draconic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Violet garnet (700 gp). Violet garnet (700 gp). Moonstone (80 gp).
Maynild Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. She has a dull look in her hazel eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the south. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Mayor like her father before her.
Motivation: To unite with her brother; and she'd like to take her coworkers down a peg
Ideals: Athletic, Professionalism. Bonds: Job, Poor, Family. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Zedaar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Cartwright. His black crest is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.
History: Zedaar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Cartwright soon after.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Flaws: Shy. Bonds: Job, Attractive, Religious. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 87 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 210 pp. Obsidian (7 gp). Deep green spinel (70 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Azurite (7 gp). Azurite (7 gp). Violet garnet (1500 gp).
Mary Carlyle, Female Human [Permalink]
Personal [hide]
Description: This northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. Her black hair is well kept. She has a dull look in her hazel eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 sp. Violet garnet (700 gp). Freshwater pearl (15 gp). Brown-green garnet (80 gp). Freshwater pearl (15 gp).
Anselm Clayton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and is well dressed, constantly wearing a grey suit, white shirt, and green tie. His left leg appears badly burned and disfigured. He has a very tight haircut. He has gleaming, smiling brown eyes.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by giants. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Insane. Bonds: Rich, Religious, Enemies. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
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