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NPC Generator

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Advanced [show]


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a pastel suit. She keeps her cinnamon fur in a flapper bob. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 2 years.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Cloak In the Wind, Female Tabaxi Expert 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Mella Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports chestnut long hair. Her eyes are violet and catlike.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Mella grew up listening to her father's many stories. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Flaws: Fearful, Insane. Bonds: Adventurer. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Mella Tealeaf, Female Half-Elf Adept 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Athletics +2, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Numba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a tan cloak and cross-gartered brown stockings. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Numba and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Justice. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Numba Daergel, Female Gnome Bard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Roywyn Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. With wild blonde hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Carpenter. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Roywyn was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 3 years.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roywyn Oomtrowl, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He got into the Soapmaker business at a young age. His childhood dream was to be a Servant, but he was a colossal failure. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Philantrophist, Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Zook Sympony, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 46000 sp. 1 Masterwork studded leather.


Social Check DCs

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