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Advanced [show]


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. His white hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west to a Carter, Cockaby learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Cockaby Albaratie, Male Gnome Paladin 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Banded agate (15 gp). Iolite (80 gp). Eye agate (15 gp).


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears his black hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is content.

Ideals: Impeccable, Fighting. Flaws: Addict, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Guy Brandon, Male Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs


Siffress Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a colorful flower in her golden hair. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth she was tutored by a cruel and relentless mentor. Her family was turned out during the war. She and her family wandered east to less war torn lands. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Attractive, Mentor. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Siffress Murnig, Female Gnome Commoner 7
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30 pp. Sardonyx (70 gp). Deep green spinel (110 gp).


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His yellow fur is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in the west, but his parents moved at a very young age to the south. Sun was born on a far western island where he grew up under the tutelage of his father, an expert Actor. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Halfling people; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Racist. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Sun In Woods, Male Tabaxi Expert 9
Medium (5'0") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Ronwe Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, black, dusty cloak. She keeps her white hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ronwe hails from a village terrorized by dire rats. In her 15th year, her parents were killed by a dire rats raid, leaving Ronwe alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats.

Ideals: Optimist, Joker. Flaws: Ugly, Insomniac, Insane. Bonds: Enemies. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Ronwe Carrion, Female Tiefling Wizard 7
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 14
Hit Points -7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 5 (-3)12 (+1) 14 (+2)19 (+4)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. Eye agate (5 gp). Red spinel (110 gp). 1 Minor magic item.


Social Check DCs

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