Ethereal Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his morningstar, and his gloved hand is found clutching a morningstar. His red fur is braided into rings. He has gleaming, smiling copper eyes.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he has a crush on the local assassin
Ideals: Fighting. Flaws: Impulsive. Bonds: Has a crush, Immigrant. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 48000 sp. 1 Minor magic item.
Sarah Emsworth, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is renowned for her bright brown dresses and hats and is in decent physical shape. Her brown hair is singed and shortened. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 12 years.
Motivation: She'd like to take her coworkers down a peg; and many illithids want her driven away
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Military, Job. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Brown-green garnet (50 gp). Golden pearl (50 gp). Red garnet (50 gp). 1 Masterwork Uncommon Weapon.
Reeza Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black vest and prefers yellow and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long auburn hair is drawn into a two foot long braid. Her gray eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 800 gp. Azurite (4 gp). Peridot (30 gp). Moss agate (4 gp). Golden pearl (110 gp).
Kildrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Yurgunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. She wears a feathered hat to cover her moderate length brown hair. Her eyes are violet.
Personality: She is irascible and easily irritated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is a Jackalwere in disguise. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Yurgunn's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: She desires power and/or immortality.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 700 gp. Freshwater pearl (13 gp). Jasper (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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