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Advanced [show]


Salasar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt with thin white vertical stripes and black pants. His scarlet crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Salasar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the west. A gifted student he started as a Gardener, but he got bored and became a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Joker. Bonds: Family, Immigrant, Job, In love. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Salasar Wystongjiir, Male Dragonborn Sorcerer 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of luck around his neck, and a falchion on his belt. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: Zaffrab lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Fighting. Flaws: Insane, Shy, Selfish. Bonds: Family. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Warlock 9
Small (3'6") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 90 pp.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has passion for adventuring and risk.

Flaws: Insane, Ugly. Bonds: Rich, Adventurer, Military. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Colton, Male Human Druid 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. His silver hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he has money and likes to spend it

Ideals: Gifted, Justice. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Kimberley, Male Human Wizard 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3200 gp. Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Rosalind Badger, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long golden hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Rosalind was born with her father's beautiful face. From there she went from mercenary job to mercenary job. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Artistic, Persistence. Bonds: Poor, Attractive, Adventurer. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Rosalind Badger, Female Human Aristocrat 6
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp. Red spinel (100 gp). Onyx (50 gp). Bloodstone (50 gp).


Social Check DCs

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