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Advanced [show]


Numba Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a blue poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her silver hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich western family. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Optimist, Extrovert. Bonds: Attractive, Rich, Job. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Numba Oomtrowl, Female Gnome Monk 7
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Blue quartz (4 gp). Brown-green garnet (80 gp). Aquamarine (800 gp).


Social Check DCs


Meena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her chestnut hair is braided into rings. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Miner but believes her peers are too gung-ho.

History: She was born several months after her mother was called into army service. Her parents enrolled her in a Wizard school at a young age so that she could practice her psionic talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Pacifist, Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Miner

Voice: Stutters

Attributes [hide]

Meena Sympony, Female Gnome Wizard 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)18 (+4) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 320 gp.


Social Check DCs


Havilar Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. She wears her white crest up. Her red eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north her family was never financially stable. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she uses money and sex appeal to get what she needs

Ideals: Professionalism. Bonds: Immigrant, Poor, Slave. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Havilar Jerynomonis, Female Dragonborn Warlock 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 280 gp. Star rose quartz (30 gp). Moonstone (30 gp). Moss agate (8 gp).


Social Check DCs


Balimaar Ridley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a brown coat with blue slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy white beard and wild white hair. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Ridley, Male Human Warlock 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Great Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a brown and green handkerchief worn on his left side. His orange fur is drawn into a tight pony tail with a skull scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Great lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Shoemaker, but he got bored and became a Unemployed. He has achieved small success as a Unemployed.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Family, Job, Adventurer. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Great Prim Posies, Male Tabaxi Warlock 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 sp.


Social Check DCs

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