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NPC Generator

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Advanced [show]


Philomena Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, marred by chocolates. She is bald on top and has large blonde tufts of hair around her ears. Her thin eyebrows rest above her beady hazel eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the south to a Barber, Philomena learned a great deal about her father's area of expertise. Philomena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, In love, Job. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Philomena Leagallow, Female Halfling Commoner 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Moonstone (60 gp). Fire opal (1400 gp). 1 Full Plate. 1 Half-Plate.


Social Check DCs


Mary Kensley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is golden and curly. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Mary was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the east; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Job, Military. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Mary Kensley, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)18 (+4) 14 (+2)12 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Halfling, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp.


Social Check DCs


Godfrey Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long white beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and wants a kiss

Bonds: Adventurer, Has a crush, Slave, Rich. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Godfrey Melancon, Male Half-Elf Expert 10
Medium (5'7") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 10000 sp. Obsidian (9 gp). Smoky quartz (60 gp). Amethyst (60 gp). Aquamarine (400 gp). Moss agate (9 gp). Tourmaline (60 gp). Chrysoprase (60 gp). Black pearl (400 gp).


Social Check DCs


Beloril Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Beloril Gorunn, Male Dwarf Bard 8
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 14 (+2)4 (-3)
Skills Nature +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Black star sapphire (400 gp). Tiger eye turquoise (9 gp). Violet garnet (1600 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe, and carries quarterstaffs. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Einkil took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Einkil Strakeln, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 290 gp.


Social Check DCs

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