Symma Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. She wears her golden hair up in a very large beehive style do. Her ears are large.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Hatae Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long brown hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac, PTSD. Bonds: Rich. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp.
Mardred Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears brown cloth garments or leather armor. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the west to a Animal Trainer, Mardred learned a great deal about her mother's area of expertise. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better village for her children.
Motivation: Wants to open a new tavern; and meet up once more with her childhood friend
Flaws: Ugly, Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (10 gp). Aquamarine (400 gp). Moss agate (10 gp). Violet garnet (400 gp). Moss agate (10 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Georgina Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. Her silver hair is still thick. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with finding treasure.
History: The child of western immigrants she idolized her father. A freak accident while working with her Gardener father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Odo Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.
Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: A powerful wizard made him what he is. His arcane abilities were realized during a raid on his village. He struck the Architect job and began his own company from there.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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