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Advanced [show]


Maagog Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He dresses like a well dressed Barrister does, and his gloved hand is found clutching a morningstar. His silver crest, when down, is lengthy. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his father.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Unemployed father left him crippled. He inherited the family business which he has now maintained for 9 years.

Motivation: He is greedy; and to be a unemployed again

Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Job, Rich. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Maagog Orexijandilin, Male Dragonborn Warrior 4
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)18 (+4) 13 (+1)12 (+1)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Goblin, Elven, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his left hand. His brown hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gardain Helcral, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp.


Social Check DCs


Antrara Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She wears her bronze crest down. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was raised in a island tribe. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Antrara Phrahdrandon, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Umpen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his warhammer ready. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Umpen Daergel, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp.


Social Check DCs


Balam Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Sold as a small child to a necromancer, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he wants revenge against dire rats

Ideals: Fighting, Philantrophist. Bonds: Enemies, Mentor, Criminal record. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Balam Random, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)8 (-1) 17 (+3)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Chain shirt.


Social Check DCs

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