Dazzazn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His rusty crest is lengthy. His gold eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp. Tourmaline (60 gp). 1 Masterwork studded leather.
Trynnicus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. He has styled his copper crest well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 4 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Avice Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears bulky yellow painted plate armor. Her skin is also unnaturally pale. Her golden hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Avice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She is not mentally stable, and does not behave rationally; and revenge
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1300 sp.
Makaria Open, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is heavily combed to the right. Her eyes are black and catlike.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by drow. Makaria was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and many drow want her driven away
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Military, Poor. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 7
Hit Points 19 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 7 (-2) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Draconic, Druidic, Orc
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Malachite (6 gp).
Shautha Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise green.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a pair of adventurers, Shautha grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Priest. She's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Bonds: Immigrant, Family, Adventurer, Job. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 6 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 19000 sp.
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