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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Art was born with his mother's beautiful face. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Tabaxi compassion; and he is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Rich, Attractive. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Art In the Wind, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 15 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Blue star sapphire (800 gp). Tourmaline (120 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazdûg Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He likes to wear white tank tops with blue pants. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Insane, Insomniac, Antagonistic, PTSD. Bonds: Rich. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Nazdûg Van Es, Male Half-Orc Druid 8
Medium (6'6") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1600 gp. Azurite (15 gp). Violet garnet (500 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lucan Aloro, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Justice. Bonds: Attractive, Job, Rich. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Lucan Aloro, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)5 (-3) 12 (+1)12 (+1)
Skills Investigation -1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. Black opal (500 gp). Citrine (60 gp).


Social Check DCs


Gale Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears baggy pastel pantaloons and a blue scarf. Her lavender fur is greasy and uncared for. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: When she was but 7 years old her parents immigrated from the north. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Detective and was forced into it by her family; and wants to raise her children well

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant, Family. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Gale Paws, Female Tabaxi Warlock 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 140 pp. 1 Healer’s kit.


Social Check DCs


Elizabeth Rodney, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She wears silk and lounges about seductively. Her auburn hair is heavily combed to the left. Her brown eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by brigands. Elizabeth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Pacifist. Bonds: Attractive, Religious, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Elizabeth Rodney, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Athletics +0, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Smoky quartz (30 gp).


Social Check DCs

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