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Advanced [show]


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her brown hair, when down, is lengthy. Her skin is flawless and her green eyes scan people very quickly.

Personality: She acts crazy and hedonistic. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Hugh Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he is renowned for his bright violet suits and hats. His hair is black, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: He comes from a rich eastern family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Mortician.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Flaws: Fearful. Bonds: Attractive, Job, Military, Rich, Debt. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Hugh Smith, Male Half-Elf Barbarian 11
Medium (5'11") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Investigation +4, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3100 gp.


Social Check DCs


Trey Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Cynical, Disease, Insomniac. Bonds: Adventurer. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Trey Gracey, Male Half-Elf Ranger 10
Medium (5'10") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)19 (+4)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Star ruby (800 gp). Chalcedony (30 gp). Deep green spinel (40 gp). Alexandrite (1200 gp).


Social Check DCs


Thokk Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a black and yellow handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his Stetson black hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a plains tribe. Through the years after Thokk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thokk's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Thokk Shirley, Male Half-Orc Commoner 3
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)7 (-2) 5 (-3)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 7
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Anastrianna Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. Her moppish auburn hair is in a traditional bowl cut. Her hazel eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her father was a soldier and died while she was still young. Anastrianna was left her father's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Gifted. Flaws: Shy, Disease. Bonds: Rich, Military. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Anastrianna Mellerelel, Female Half-Elf Fighter 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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