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Advanced [show]


Theobald Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Theobald was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Professionalism, Impeccable. Bonds: Attractive, Rich, Enemies. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Theobald Byron, Male Human Paladin 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Ignan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. An abacus with copper, silver and gold markers (80 gp). Sapphire pendant on gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Diggory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Family. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Diggory Bradshaw, Male Human Expert 8
Medium (5'4") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 13 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)6 (-2) 14 (+2)14 (+2)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kipper Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: Kipper was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and wants a kiss

Ideals: Disciplined, Persistence. Flaws: PTSD. Bonds: Has a crush, Family. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kipper Garrick, Male Gnome Monk 6
Small (3'7") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Salasar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky black painted plate armor. He has done his best to style his scarlet crest to look like a famous performer. His red eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Salasar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Military. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Salasar Baharoosh, Male Dragonborn Fighter 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)7 (-2) 10 (+0)16 (+3)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +3

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Quelenna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries swords. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her face is covered beneath a completely black helmet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She served in the navy to pay for her family's outstanding loans. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Quelenna and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, In love. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Quelenna Wasanthi, Female Half-Elf Paladin 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 280 gp. 1 Darkwood Buckler.


Social Check DCs

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