Azza Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a pair of adventurers, Azza grew up listening to her father's many stories. She was an apprentice working in her father's forge. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (4 gp). Chrysoberyl (150 gp).
Shifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Crown-heir. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur, while still mostly beige, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Namfoodle Welber, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears just a tan suit and is in decent physical shape. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Tanner and found it very stressful. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Vonbin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is brown and curly. His violet eyes peer out from beneath his deerstalker grey hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Cook, Vonbin learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Ugly, Selfish, Fearful. Bonds: Job, Rich. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 310 gp.
Galinndan Hanali, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears blue painted combat armor at almost all times. His hair is cut close to his head. His eyes are violet and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Fortune-teller. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the south to a Fortune-teller, Galinndan learned a great deal about his father's area of expertise. After coming to the age of reason, Galinndan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. Emerald (1400 gp). Jade (60 gp). Malachite (11 gp). Fire opal (1400 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!