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Advanced [show]


Myria Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in earthy colors with a red and pastel handkerchief worn on her right side. She has dyed her greying golden hair a little too much giving a sharp golden color. She wears an eyepatch.

Personality: She can speak with the recently deceased. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Myria lived on a farm with her mother, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. By chance she met her sister recently and the two have been together since.

Motivation: She has a crush on the local Slave Trader; and she wants to get laid

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Nature. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Myria Copperkettle, Female Halfling Monk 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Malachite (8 gp). Alexandrite (1200 gp). Lapis lazuli (8 gp). Alexandrite (1200 gp).


Social Check DCs


Rangrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Has a crush, Adventurer. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rangrim Orcfoe, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Mary Darby, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is portly but not overly obese. Her hair is short and red. Her amber eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Mary is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Tanner soon after.

Motivation: She wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Mary Darby, Female Human Warlock 7
Medium (5'10") Human, Lawful Evil (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the west. Xappan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: Wants a kiss.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Xappan Hope, Male Tiefling Sorcerer 7
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)5 (-3) 14 (+2)16 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 gp.


Social Check DCs


Nazdûg Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He is bristling with hidden weapons, mostly falchions and hand crossbows. His hair is blonde and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nazdûg is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Justice, Persistence. Bonds: Criminal record, Attractive, Religious. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Nazdûg Trowbridge, Male Half-Orc Warrior 3
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)4 (-3) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5

Possessions: 50 pp. Amethyst (80 gp). Chrysoberyl (80 gp). Eye agate (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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