Ernest Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'9", this man prefers to wear violet clothing when he does not wear armor. He sports a long white beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and further expansion of business
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job, In love. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 89 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Golden pearl (150 gp). Golden yellow topaz (1600 gp). Fiery yellow corundum (1000 gp). Chrysoprase (40 gp). Brown-green garnet (150 gp). 1 Medium magic item.
Leaf Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her orange fur is kept up in a ponytail inside a deerstalker hat. Her eyes are copper and catlike.
Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. Alexandrite (700 gp). Moss agate (4 gp). Banded agate (4 gp).
Leaf Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. She wears her orange fur up. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.
Motivation: She is content; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac, Disease, Mundane. Bonds: Mentor. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp. 1 Half-Plate.
Hecat Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a green vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is lengthy. Her red eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She has worked as a Bounty Hunter like her mother before her.
Motivation: Wants to work out more often; and an old rival family wants her found
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 pp. Blue quartz (4 gp). 1 Disguise kit.
Bardryn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Her tied-back hair is auburn. She has a dull look in her gray eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Bardryn lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Sailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Immigrant, Family, Adventurer. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp.
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