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NPC Generator

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Advanced [show]


Ortegar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His blonde hair is lengthy and is close to two feet long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Ortegar Swiftwhistle, Male Halfling Monk 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Beiro Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a tan and green robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Bonds: Slave, Religious. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Beiro Netyoive, Male Elf Ranger 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Blue quartz (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Zephan Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man sports black clothing, slightly heavier than average wear. His silver hair is heavily combed to the left. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Assassin, Zephan learned a great deal about his mother's area of expertise. When Zephan reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Justice, Extrovert. Bonds: Job, Military, Has a crush. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Zephan Dignity, Male Tiefling Sorcerer 4
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 20000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vrondiss Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears just a green suit. His crest is brass and very short. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vrondiss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vrondiss. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Criminal record. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vrondiss Linxakasendalor, Male Dragonborn Wizard 12
Medium (6'6") Dragonborn, True Neutral (CR 12)
Armor Class 9
Hit Points 63 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +6, Deception +8
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. Hematite (12 gp). Red spinel (40 gp). Silver pearl (40 gp). Peridot (30 gp).


Social Check DCs


Direcris Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white crest is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east, but his parents moved at a very young age to the north. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Direcris Beryntolthropal, Male Dragonborn Warrior 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills History +0, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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