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Tordek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Tordek Strongheart, Male Dwarf Cleric 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)8 (-1) 11 (+0)6 (-2)
Skills Athletics +4, Performance +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp.


Social Check DCs


Lone On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His red fur is smooth and relatively long. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Lone On the Mountaintop, Male Tabaxi Rogue 11
Medium (6'3") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 33 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)7 (-2) 11 (+0)15 (+2)
Skills Athletics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. Carnelian (40 gp). Malachite (10 gp). Moonstone (40 gp). Azurite (10 gp). Red-brown spinel (70 gp). Black pearl (1000 gp). Chrysoberyl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her hair, while still mostly brown, has prominent grey streaks. Her eyes are blue and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Nedda embodies much of what other species detest in the Halflings. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north to a Ploughman, Nedda learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Nedda was left her father's suit of armor and trained in its use and care. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Military, Job. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Nedda Smoothhands, Female Halfling Fighter 5
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)16 (+3) 9 (-1)9 (-1)
Skills Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Terran, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Freshwater pearl (11 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Sard (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Silvo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and sports red clothing, slightly heavier than average wear. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Silvo was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He has achieved small success as a Carter.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Impulsive. Bonds: Religious, Job, Family. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Silvo Greenleaf, Male Halfling Ranger 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30000 cp. Pink pearl (140 gp). Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Druuk Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a blue low-cut shirt, and a top hat upon his head, and carries falchions. His silver hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Druuk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Philantrophist, Optimist. Flaws: PTSD. Bonds: Mentor. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Druuk Denholm, Male Half-Orc Wizard 3
Medium (6'8") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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