Sindri Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Sailor does. His hair is white and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and expand his business
Flaws: Ugly, Sensitive, Shy. Bonds: Job, Nature. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Erky Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears baggy blue pantaloons and a black scarf. He is muscular with a powerful set of arms. He has shaved his head bald. He has a dull look in his amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the west. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Erky's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Lazy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 104 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 200 pp. Silver ewer (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Minor magic item.
Zook Pingun, Male Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Military, Criminal record, Adventurer. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Hadarai Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Hadarai was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Shy. Bonds: Job, Rich. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal, Halfling, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 700 gp. Brown-green garnet (120 gp). Tourmaline (120 gp).
Jelenneth Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a violet and green robe with the hood down. Her hair, while still mostly brown, has prominent grey streaks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Butcher. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful brothel owner made her what she is. Her childhood dream was to be a Marshal, but she was a colossal failure. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.
Motivation: To protect her home; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Job, Mentor, Family, Guardian. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
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