Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and is generally well dressed albeit a few years behind the times. His left leg appears badly burned and disfigured. His red crest is slicked back into a classic pompadour. His gold eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Direcris was raised in a hard working conservative environment. He worked as a nervous Mason and found it very stressful. He has worked as a Mason like his mother before him.
Motivation: He is unsatisfied with his job.
Flaws: Hedonist. Bonds: Attractive, Job, Religious. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Keyleth Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is well kept. She has gleaming, smiling brown eyes.
Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's attracted to the pc
Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Liadon, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear tan tank tops with brown pants. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant violet.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Gardener, who enjoyed hunting, Enialis was taken on many hunting expeditions. After coming to the age of reason, Enialis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Disciplined, Gifted. Bonds: Nature, Adventurer, Has a crush. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1
Possessions: 300 gp.
Fallthra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears brown painted combat armor at almost all times. Her right hand appears badly burned and disfigured. Her blonde hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Fallthra grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.
Motivation: Wants a kiss.
Ideals: Joker. Bonds: Has a crush, Adventurer. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 80000 cp.
Dagnal Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. She is tall, broad shouldered and powerfully built. Her golden hair is kept up in a ponytail inside a top hat. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: She's attracted to the PC; and to reunite with her old friends
Ideals: Fighting, Joker, Entrepeneur. Bonds: Has a crush, Adventurer. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 6 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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