Shadow Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her fur is cinnamon and very short. This hazel eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She comes from a rich eastern family. Her first spouse was a Dyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their daughter. She worked as a Servant, and she later adopted a second daughter.
Motivation: Doesn't want to be a Servant and was forced into it by her family; and to be a dyer again
Flaws: Antagonistic. Bonds: Religious, Rich, Family, Job. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Theirastra Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear yellow clothing when she does not wear armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. With wild silver hair. Her eyes are brown and catlike.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She never wears the same outfit twice, unless she absolutely has to.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal dancing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and regain custody of her daughter
Ideals: Artistic, Gifted. Bonds: Adventurer, Family. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp.
Gomory Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. He sports a long blonde beard, and similarly colored long hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 5 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered dancing. He's since become an addict/alcoholic.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 70 gp.
Rurik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. With a patchy silver beard and wild silver hair. He has gleaming, smiling amber eyes.
Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Knight, who enjoyed hunting, Rurik was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Sarah Bradford, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Sporting a silver mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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